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A classic game of chase.
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Make it around the circle before being tagged by the Goose.
Ensure there is a clear area large enough for Cub Scouts to sit in a circle, with room to walk around the outside of the circle.
Gather the players. Have players sit in a circle, facing the circle’s center. Select a player to start as “it”. The “it” player will walk around the circle, tapping each player on the head, saying either “duck” or “goose”. Typically, “it” taps and says “duck” several times before selecting someone and saying “goose.” This creates both suspense and an element of surprise for everyone sitting in the circle, wondering if they will be the “goose”. Choose a “goose” and run. At a time of his or her choosing, “it” will tap a player’s head and say “goose.” “It” then takes off running around the circle, and the goose jumps up and chases after “it.” The goose’s goal is to tag “it” before “it” is able to sit down in the goose’s spot. If “it” makes it around the circle and gets back to the goose’s spot without being caught, the goose now becomes “it.” If the goose catches “it” before then, “it” is “it” again and another round starts